“Some of our biggest titles in the single-player narrative-driven space are also our most profitable titles,” Hulst continues.ĭespite the commitment to single-player, it seems PlayStation might turn some of its current franchises into live service games. When successful, persistent multiplayer games tend to make more money than single-player affairs - but that isn’t always the case. An effort that Bungie, the Destiny 2 studio that Sony acquired for $3.6 billion, will help bring to fruition. And we have stood up 12 projects in total in the live ops multiplayer space.”īack in February, PlayStation announced plans to launch 10 live services titles over the next few years. “We have a history and a reputation for building these incredible narrative-driven single-player games, such as The Last of Us and Horizon and the upcoming God of War Ragnarok ,” Hulst said. There’s been some concern that Sony might be moving away from single-player games toward live service multiplayer titles, but PlayStation studios chief Hermen Hulst insists that isn’t the case.ĭuring an interview with Axios, Hulst spoke on PlayStation’s reputation for prestige story-driven titles and how the company isn’t typically known for multiplayer games like Fortnite or League Of Legends.
0 Comments
Leave a Reply. |